![]() So we set out to building it ourselves, got it crowdfunded through thanks to over 14000 amazing backers, and started selling it through Steam.Īttention to portrait detail and openness to empower any artistĪfter building FaceRig with 3D characters, we realized that the many hobby-level creators find it too complex to build their creations in 3D, so we set out to look for 2D animation SDK’s. There simply wasn’t a program out there to do all that with good quality. Most people in our core team wished there was out there a program or a tool that would enable us to embody any fantastic game character or creature during our online interactions, whether on social networks or while playing MMO’s with friends who are on a separate Skype call. Enabling users to embody fantastic game character online
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